﻿using PureMVC.Interfaces;
using PureMVC.Patterns;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

///<summary>
///
///</summary>
public class GameAwakeCommand : SimpleCommand
{
    public override void Execute(INotification notification)
    {
        base.Execute(notification);
        Facade.RegisterMediator(new GameMediator());

       
    }
}
